May 25–31, 2026
I finally shipped I Need That Widget v1.4. For this version, I spent a lot of time focused on accessibility improvements around Global Accessibility Awareness Day. I worked to support the kinds of accessibility features a widget app can realistically provide, like larger text, VoiceOver, and Reduce Motion. This was the first time I had really done this kind of accessibility work in depth, so even though it took longer, I moved through it one item at a time and checked everything carefully. I missed the deadline, but I still feel at ease because I didn’t rush through it or force it out too quickly. Now I can honestly say that I’m a developer who has worked on accessibility.
Thankfully, I still cleared my minimum goal for the month. Last month, sales and revenue had gone up a bit, so I was worried this month might dip, but even if only slightly, it still increased a little more. That was a relief. I am a bit worried about next month, though. I need to build a new app that can bring in income, but I’m not sure whether that will actually happen. The idea itself seems decent, but these days it feels like AI can build almost any app, so I don’t know how competitive it would be. I can’t rely on just one app, so I need to keep making multiple apps consistently and work toward more stable income.
I can feel myself wanting more. The scope for v1.5 is already defined, so while brainstorming for v1.6, I ended up thinking about features I hadn’t expected at all. I found some numbers while running screenshot A/B tests, and I want to improve based on those results. I’d like to use more tools and analyze or refine more data, but my revenue still doesn’t leave enough room for that yet. I want to earn more, use a wider range of tools, and keep improving.
I think I wrapped up May safely enough. Finishing the big app update gave me some breathing room. There are still unresolved problems, so I’ll probably stay busy and have a lot on my mind through June. I survived May, but I’m exhausted. I still need to survive through June. Keep going.